MA-09 Advancer Averazer
Initial Release: Spring 2004, Starter MA-09 (Blue)
Additional Releases: Hasbro's "Advance Averager" Starter (Blue), MA-10 Custom Try Set (White), Random Booster ACT 3 (Purple, Light Blue), SH-05/06 Chinese Exclusive Romance of the Three Kingdoms "Zhao Yun/Guan Yu"(Dark Blue, Red)
Bit Protector - "Small Type"
Should be noted that BP Size Type on initial release is not consistent for every cycle of production or re-release. Being reproduced the following year could mean a different BP Size Type for a given Beyblade.
Attack Ring (AR)
Advance Balancer, ~15g.
A slightly updated version of Dragon Saucer with a different and larger removable plastic guard that is able to make contact with opposing Beyblades. You can learn more about their differences in the Attack Ring Variations page.
Design update also fixes the pesky rattling that Dragon Saucer is prone to do, which to some degree makes this revision more stable and probably better in a technical sense.
Unfortunately, despite these minor changes it still performs just as poorly in all matchups.
If you must use it, it is recommended to stick to spin-stealing and equalizing your RPM via weak-launching in opposite spin to your opponent.
Best Possible Combo:
AR: Advance Balancer (Opposite-Spin)
WD: Circle Wide
RC: Bearing Core
Game Plan: Just like the Dragon Saucer version, your aim is to clinch a win by whittling away your opponent's Stamina while fortifying your own through incremental transfers of energy every time you come in contact. Weak-launching in opposite spin allows this combo to do so to the best of its ability. It should be able to OS Defense types with ease, though it will have a hard time with other Stamina types and an especially hard time against Attack types.
Running Core (RC)
Metal Semi-Flat Core, ~3g.
Essentially a taller, less reliable, and less aggressive Metal Change Core.
Despite bearing a similar name, MSF design is slightly different than Driger MS' SF Core, beyond just being made of Metal. The diameter of MSF is wider than the original.
Unlike Metal Change Core, it doesn't have any form of pattern change, so you get what you expect, a consistently docile metal SF RC.
With all that said, it can find a home in HMS Compacts, and only Compacts, unlike MCC.
Not ideal for Attack if you're going for a metal-based RC, best to stick to MCC or MFC.
Best Possible Combo:
AR: Metal Ape (Either Spin)
WD: CWD God Ring (with Metal CWD found in RBA2)
RC: Metal Semi-Flat Core
Game Plan: With MCC the plan was to use its versatility to score knock outs or out-spins. In this case, with MSF Core being much more restrained, your best bet is to launch powerfully into the center of the stadium and hope you meet the opposing Beyblade to 50-50 a knockout. It may be possible to out-spin the opponent, if they're not on a Bearing Core, but that is unlikely.