A-130 Wyvern DJ

Initial Release: Autumn 2003, A-130 Double Shooter Set (Black)

Additional Releases: Hasbro's Wyvern DJ Starter (Black), Random Booster ACT 1 (Green), Various Tournament Recolours (G1 Gold, Silver, Bronze), Takara Event Limited (Dark Blue),  Corocoro Limited Lucky Box (White), Pro League "Battle Road" Prize (Thunder Yellow, Fire Red), Anime End Commemoration Starter (Gold-Plated)

Bit Protector - "Small Type"

Should be noted that BP Size Type on initial release is not consistent for every cycle of production or re-release. Being reproduced the following year could mean a  different BP Size Type for a given Beyblade.

Attack Ring (AR)

DJ Spiker, ~18g.

Best Possible Combo:

AR: DJ Spiker (Either Spin)

WD: CWD Defense Ring (with Metal CWD found in RBA2)

RC: Grip Flat Core (Ultimate Version)

Game Plan: Same as any other standard Attack type, knock out the opposing Beyblade or hit it so frequently or hard that it can no longer spin. In DJ Spiker's case, you will have a hard time knocking out specialized Defense types, but may have a decent chance against Stamina types or high recoil opponent combos in general. As usual, launching with the Sliding/Catapult or Banking techniques will give you the best odds of meeting your win condition. GFCUV is recommended here because DJ Spiker lacks the required speed to produce meaningful hits otherwise.

Weight Disk (WD)

Circle Balance

CWD Free Saucer, ~17g.

Best Possible Combo:

AR: Samurai Upper (Right-Spin)

WD: CWD Free Saucer (with Metal CWD found in RBA2)

RC: Grip Flat Core (Ultimate Version)

Game Plan: Knock things out of the exits, simple as that. Free Saucer gives you marginally more weight (0.04g) and similar enough performance to CWD Defense Ring that you can't make a case to not use it if you want to. It is a fair alternative.

Circle Balance: comes with Wyvern DJ's general releases

Free Saucer (green colour, not pictured): comes with Wyvern DJ's Secret RB1 release

Running Core (RC)

Metal Sharp Core, ~4g.

Best Potential Combo:

AR: Circle Upper (Either Spin)

WD: Circle Heavy

RC: Metal Sharp Core

Game Plan:  Cross your fingers and hope Circle Upper can knock out whatever you're facing. Circle Wide is another possible option, along with a heavy CWD like CWD God Ring, I wouldn't say any of them add any significant value to this combo, and it is strictly relying on Circle Upper.